Total Recode, and a new coat of paint!


So... I've decided to recode my entire game.

Why? Well... the old version looked a bit... bad. And, it was meant to look bad on purpose, with music that didn't fit the whole aesthetic of the game.

I didn't think it worked well, but I did salvage some of the code. The slow motion, the character controller, the option to dag rigidbodies on the main menu. Almost all of it, salvaged.

Overall, I didn't like the look of the game.

It's being heavily polished at the moment, so if you see me on Discord, and my game status is: "Visual Studio Code", don't bug me.

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